Starting off this sketchbook with a project I started a while ago, but didn’t have the chops to finish until recently. Quetzalcoatlus Northropi, inspired by James Gurney’s skybaxes (a little nod to one of my favorite illustrators)! Retopoed, rigged and rendered in Blender. Hope you dig it.
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This is the sculpt I did for Scott Eatons Digital Figure Sculpture class. Sculpted in zbrush but rendered in Blender cycles. One of these days I’m going to sit down and master blender sculpting…
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