Iclone/CC3 as Blender Character Resource

Here are some look dev tests of my new Iclone/CC3 to Blender 2.9 pipeline.
(EEVEE rendering only).

The Characters are all animated in realtime in iclone And exported to Blender environment via
straight FBX Export to Blender

No third party addons used just Iclone 7,Character creator 3 pipeline
and Blender 2.9

video editing Completed in the free Davinic Resolve 16.

this looks cool.