i had a nice idea for a sequence editor plugin. a plugie which can simulate the effect of hot air above a flame [dunno how to explain it, i think many 3d apps have that]. i would program it if i had any experience with programming blender plugins… so this goes out to all the blender plugin programmer dudes
here’s the idea:
i create a particle system and the heat plugin would add a postprocessing displacement to each particle, including all the Z and alpha values… for animations…
how does that sound? do you think that’s possible?