Sorry if this is a basic issue, but I’m pretty new to blender and I couldn’t find a solution so far.
I was wondering how to prevent an IK control from slipping, as per this gif I made: http://i.imgur.com/NsgT3rL.gif
In the first one (my rig), the IK control disconnects from its position relative to the hand bone. In the second one (from here http://www.blendswap.com/blends/view/12991), it behaves the way I’d like it to.
Any insight would be much appreciated!