(IK) Bones follow targets but location/rotation/scale don't change at all

Hi Everyone. I’s just simple that I need the LocRot for exporting to .X file. The animation is fine, I can play in Blender, but the LocRot (and other information) doesn’t change in every frame for all bones except the targets’.
Could you please instruct me how to export this to a .X with IK( I think’s exporting won’t work because there arn’t any LocRot to write), or how to let it change the bone’s LocRot in animation. Thank you in advance.

(SOLVED)

It’s solved now. I have to bake the animations in order to get the transformed rotation values of the bones per frame.