Hey everyone!
I’m just going to come right out, and say it : I have no clue when it comes to Materials and textures.
I have read and watched plenty of tutorials where you guided through the steps required to complete the task. I have created things in Blender over the last few years that I would never have been able to do without all of the support of everyone out here. So yeah, I can follow instructions pretty well. But what do I actually know about materials and textures? Nothing.
I constantly see the replies to this forum from you guys - “Oh, well just put such node here, and such a node here and that will work” How do you guys know that? I can’t find anything that goes into the absolute basics. For one example, I’ve read Andrew Prices’ encyclopedia where he breaks down every node - Extremely hopeful. But why do I need certain nodes to go in a certain order for thing to work correctly?
I don’t believe a lot of this comes from experience - I’ve been playing with Blender for a few years now, but still my materials and texture work comes from complete guess work. Start with the BSDF node…and see what happens. Watching some timelapses (for example) on youtube - the artist instantly creates a masterpiece first time, and then just does minor adjustments to achieve the required look. When I do anything by myself, I end up having to start texturing / materials over completely numerous times, and then tend to just quit when I don’t get the result I want.
This is an issue. I have finally decided to start on my first major project of my own (an animation short) and I wanted it to look relatively realistic - something I cannot seem to achieve on my own.
Seriously - How do you guys learn everything you need to know? Is there a book that I missed out on that I should read?
Sigh…maybe I should just keep doing tutorials for the rest of my life and hope it just clicks one day? (hasn’t over the last few years mind…)