I have a problem, I modeled a humanoid character and began to weight paint, as I was doing it I realized a problem with the bones, I save regularly so some of the rigging and skinning was saved. I want to delete all the rigging and weight painting all together and start again. I’ve tried to profusely, I’ve deleted all links in the Links & Materials/Vertex groups.I’ve treid deleting the armatures, but the new ones seem to take on the skinning/weight painting, also for some reason when I’m in weight painting mode to remove the skinning, everytime I click on a bone to remove the painting it goes straight back to object mode. I also tried the group naming method. It is a great model, and I put allot of time and effort in it, as it stands I may have to use an older save of the incomplete model.
I need to delete all traces of modeling/rigging/skinning, can anyone help me please? I’m fairly new to blender.