I just back from a 3 week long trip with virtually no access to blender gasp and i see i’ve missed a bunch of cool stuff. I’m amazed that we have raised 90k euros! I wish i could donate, my parents lost their credit card and had to cancel and haven’t gotten a replacement.
I’ll have another demo of my game soon also.
Maybe i’ll start updating roller again…
Also, i’m using a hand-to-hand combat system in my game, but i’m wondering how to do collision detection with the fists. I saw that demo the NAN made awhile ago with the fighting, and i wonder how they did that. Is it a feature in 2.25?
Also, i made a little racing game in blender on the laptop that my dad brought on the trip with a 4mb video card . It litterally took 20 seconds every time i changed the view I’ll post it later, but don’t expect any other updates.