I am using the 3point light setup outlined in the wiki.
I have moved the two in front around, farther away on the y, or the x or both. I have them all set to a pale blue.
All spec is off. I have not checked the shadows though. Even if I put the 3 front lights to a different layer, I still get that shadow in the front.
Energy, and distance were both as described in the wiki, but it was to bright, so I changed the energies to much lower. OSA is always on.
I added the fourth lamp, and put it right in front, next to the model and pointed it up, and still got the shadow there.
So then I came here. I have been playing with this for 3 days, I thought I gave it a good go, before asking for help in this forum.
I am not new to blender, just this forum, and lighting people.
I can smooth it in shop, but would rather understand how to do this in blender. It would be faster if I could get a set up, to reuse, etc.
If you do a search here for 3 point lighting, the search facility throws out 3. It gave me only 4 posts that did not apply at all.
Perhaps I need search lessons too? lol.
Orinoco:
Thanks I will try that tommorrow in the daylight. lol.
So my title is inappropriate? Really?
I think it is obvious that my understanding is the problem, thats why I asked for help.
it implies there is a problem with three point lighting
No it does not. So if you thought it did, then I think I am right about a noob asking questions here. Some, not all, come to answer with an attitude toward the noobs (not just me).
Or maybe I should say a preconceived agenda.
I feel I have asked my questions in a decent manner. I may not give enough info, as in this case. But that happens?
Anyway, I would just like some answers, without sarcasm, etc. I was told I am thin skinned, yet look who is calling the skin thin, lol.
Have a good day, and thank you for helping me.