So, I’m doing a little rigging, actually, and suddenly I can’t move the camera inside my model. Scrolling in just zooms into the surface, but never passes through it. This has never happened before, and I haven’t changed any settings, so I don’t know what would have caused this. I assume it has something to do with the model (and not the rigging), but I really don’t know. I had saved and reopened my project (as a blender file) before I started my second attempt at rigging, and it may have been like this since I opened it, but I’m not sure, since I didn’t notice it until it got in the way. How do I fix this?
edit: also, pressing delete on the numpad doesn’t zoom in when it centers now.
edit2: oh, and I tried changing clip end but it didn’t help. I can sort of move inside objects now, but I’ll be in a different part of the model than where I’m editing (like I’m in the back of the head when I’m trying to rig the hands, which are actually the only part of the model that I prefer to rig from the inside.)
edit3: I just tested an older save (the one I loaded my current project from, which I’ve saved separately), and this doesn’t happen. So something happened while I was editing, but again, I haven’t changed any settings (I only duplicated, extruded, and positioned some bones), so I don’t know what’s going on.
edit4: btw, is this okay in modelling or would it fit better into basics and interface? (I’m assuming some setting changed, though I didn’t change it). do settings = interface?