Hi, I tried making a title screen in blender game engine, I have done nothing so far with regards to the game logic but I have used the internally available textures and when I press P, the first image comes up (Using GLSL settings) and then the second image comes up when I use a different setting (multitexture).
Rendering a still image works fine, I’m not sure if the problem is that the game engine is malfunctioning. Any ideas on how to solve this?