I'm not sure what the problem is

Hi, I tried making a title screen in blender game engine, I have done nothing so far with regards to the game logic but I have used the internally available textures and when I press P, the first image comes up (Using GLSL settings) and then the second image comes up when I use a different setting (multitexture).

Rendering a still image works fine, I’m not sure if the problem is that the game engine is malfunctioning. Any ideas on how to solve this?

What do you mean by internally available texture? Procedural textures? These are not supported in BGE unless something that I’m not aware of has changed…
Again, what do you mean by first and second image?