I'm still relatively new to this, but I like making old stuff. Hope I could get some feedbacks
I like it. How did you do the cobwebs?
Hi, I used an alpha image for it. Quite simple but effective method.
That’s pretty impressively photorealistic for being “relatively new” at it!
I featured you on BlenderNation, have a great weekend!
First off, I really like this image! Since you specifically asked for feedback, I’ll share my thoughts.
The type of wear I would expect to see on a keyhole would be more scratches from the key missing the hole. Maybe some wear from things brushing it as passersby bumped it as they walk past. The surface of the keyhole in the image strikes me as out of place. It would look good as a gate hinge, or in a barn. On this super-clean door, with well-made keys, it is the odd man out. It looks great, so don’t get me wrong! Just doesn’t make sense considering the other props.
The cobwebs look like they’ve accumulated some dust, which implies they’ve been there a while. So I’d expect more of them, probably going down the length of the hanging keys. I’d also expect to see some insect remnants in the web, or we have a very hungry spider in that keyhole. Now, I’m not convinced either that adding either of those things would improve the look of the image. I do find the strands going up from the keyhole plate to the door odd though. I would expect a spider to take the web all the way to the end of the inserted key, rather than making such a small segment.
The lighting is top-notch, and is really what sells this piece.
The Keys do suspiciously look like the keys from CG Fastrack turtorials. It’s still good work thought.
Indeed, I learned modeling those keys from CGFastTrack. One of the best courses I have ever learned.
Oh my god this really made my day. Thanks a lot!
Personally I think you should mention that because other beginners will think they are useless if another beginner comes along claiming work as their own.
Very very nice work ! Bravo
Very nice work! Texture and comp both excellent.
Looks so good mate! I think a more “dusty” wooden surface would sell the scene more, since you have the cobwebs going.