I'm trying to create a decent stylized base mesh. Is there anything that could improve it?


I feel like little things are missing from this to make it really feel as good as it could be, but it’s hard to fully pick them out. Any ideas?

elbows. elbows are missing. >grins< looks like a good base mesh to me. :slight_smile:

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Arms look like they might be a bit long, (but that could also be part of the stylization).

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An update, definitely a lot better but still missing just a little something in the mouth

Also really satisfied with the skin material tbh, the fresnel shadow is just the slightest amount of cartoony-ness I needed

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