Hi, I need to recreate one technical visualization into vector file.
I was thinking about particles and weight map to generate size and color of arrows.
I was able to
- separate colors from original Image (left) for image texture(right)
- create exact grid -each particles/arrow is palced in center of a face
Now I wanted to convert (somehow) texture to vertex weight map, because this texture use the same spectral gradient like weight does.
Thank you for help - ideas