Image plane texture not rendering properly after exporting

I was making a simple low poly pine tree I got done and exported it as a dea and blender crashed before I could save.

when I loaded the DEA the leaves I used where not transparent but have a blue box around them rendering it useless!
this is what It should look like

this is whats happening

It looks like you need to change the transparency in the leaves material to alpha Clip…but would need to see the node set-up as well as the textures.