If I use an image texture of 1024x1024px as an image texture using “Object” coordinates, what will be it’s size in Blender Units? What about an image texture of 2048x2048px? Does Blender consider the dpi of an image?
I need to import images with normalized dimensions that are very specific to the real world. The images may be different pixel dimensions and different real-world dimensions, but I need them to have the exact same real-world size in Blender. For instance, I may have a 1024x1024px image that is 12.9x15.6mm and a 2048x3072px image that is 13.1x21.5mm.
Any tips? I tried to look at this myself in Blender, but putting an image onto a plane with Object coordinates does not result in a way to read the exact dimensions of the texture, at least not that I know how to tell.