Image texture applies in weird way on object

The body was created out of three objects which then i merged into one object.
When I tried to apply image texture you basically can see where the merge was - leg and arm connections
I feel like I should do more than just “merge at the center” or ctrl J with that object so I
can apply that right but I have no clue what exactly. Help! -_-

The image texture is using UV map cords, you need to unwrapp the object after merging.


Thank you so much for such a quick answer! And I’m sorry for bother with such minor noob questions!

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No “bother”, you still have a couple of lives left. :slightly_smiling_face: