Hello,
I have 3 greyscale image textures and need a way to combine them as R, G and B channels in a cycles material - is there a way to accomplish that?
Hello,
I have 3 greyscale image textures and need a way to combine them as R, G and B channels in a cycles material - is there a way to accomplish that?
Add / Converter / Combine RGB node
How in the world did I not see this?
Thanks a lot!