Image Texture Getting Distorted

I’m trying to get each tile to display a picture (that will eventually become video), but as you can see from the attached picture, some of the tiles are splitting the image and rotating it. What am i missing to make them display only 1 image without splitting it/rotating it?


Try unwrapping the plane (just press U and select unwrap in Edit mode) and then set the map input of the image texture as UV. See if this helps.