Pretty new to Blender, having what I consider to be an odd problem. I’m using an image texture for a circular face of a mesh in one Blender file with no problem. However when I try to use the image in another file for a very similar shape it doesn’t show in the rendered image. It shows the relative color of the image instead of the image, as if I never added the Texture Coordinate node. The nodes are set up identically for the materials used in both files. I first tried copying the material from the first file into the second, and when that didn’t work I made a whole new material with the same node setup.
Here is the blend file:
[ATTACH]435602[/ATTACH]
Can anyone see what I’ve done wrong?