Hello… I’m having a problem applying a texture. I assigned it to a particular set of faces (a stained glass window picture to what I want the window to be) and it only shows part of the image in that stained glass window. Is there a way I can make the image fit whatever I have it assigned to as a whole? Thanks. :]
Did you create a material index for the faces, and then used an image texture? Or did you UV map the image?