Wow, this is my first post after almost a year of being a member!!!
I have a question about blender. I watched a Gnomon video on modeling heads. The person used Maya, and there was something cool that he did. Having sketches that he scanned into the computer (a front and side view), he put them onto basically two grids that were perpendicular. He used them as reference to model the head from scratch.
I tried to do this in blender, placing a image as a texture; however, unlike Maya, I couldn’t get blender to show it in the 3d space. I changed the view mode (texture, shaded, etc) and still had no luck. Does blender have the capability to do this, or do I just not know how to do that?
Please enlighten me!