Hi, I created a moderately complex 2D-shape with qCAD and now would like to extrude it with blender, to ultimately get .STLs to feed into an extruder.
So I import a .dxf, as Bezier curves, and now theoretically can extrude it without converting it to a mesh before (as it has curved lines, making a mesh seems like quite a mess).
Problem is: how to define which 2-D lines constitute a surface (and extrude to volume) and which ones don’t (extrude to planes?) - If I didn’t make it clear, the double image attached (not the actual file I’m working on) should.
Thanks a lot!