Import cameras from UE5

Is there a preferred way to import a level with camera from UE5?

  1. In Blender 4.1, I would like to see through the imported UE5 camera so I can animate a character in Blender.

  2. In Blender 4.1, can I also retain the lens and aspect ration used in the UE5 camera?

Why would you want that?
Just import any geometry necessary from UE to Blender, and animate the character.
Move the animation back into EU and adjust the camera if needed.

Or… disregard Blender altogether, and animate directly in UE.
The UE rigs are awesome.

This method works well.

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