I’m trying to import some game models. The object is there, but I can’t import the image texture properly as it’s in .dds format. Although Blender recognizes it as an image when I create an image texture, it requires that I UV unwrap the model, which is extremely difficult seeing as I’m using someone else’s assets. I can’t get any of the mesh to match up with the image.
Is there a plugin that will not only allow me to use the image, but also UV coordinates? Thanks.