import export suite script quesition (lightwave)

Hello,
I got this Import Export Suite script going pretty well. It import LWO files with ease into Blender. the problem is how to I get pre-made multilayered .blend files to export to LWO. I can get one object to export to LWO file format and finish it off in Lightwave. My goal is to model in Blender when I’m not around my LW box and render it in LW later.
IF anyone here use LW with Blender hit me off with some info.
Thanks in advance

HI G4, I have and still do use Lightwave with Blender. (But found 3DMax and Blender a little easier to cope with :expressionless: )

A couple of things to remember, before exportation from Blender, make sure that all objects created in Blender were done so in the TOP view. If this was not possible then all objects need to be cleared of rotation ( ALT R) and repositioned.

If you don’t do this and have worked for ages on a scene in Blender, then import it into LWO (or any other 3D app for that matter) you will get a very messy result and a headache when it comes to sorting it out.

I always export using .DXF then convert to LWO with a suitable convertor, but this is due to my inability to write a script for this in Blender. But camera and lamp data is not exported, neither are Bezier curves (whether they are bevel objs or other).

Sorry I can’t help regarding the scripting side of things but maybe the Yafray type exporters can be adapted.

Sonix.