import_obj ignores texture coordinates. A script bug?

Hello:

3D objects in the Wavefront OBJ format can include texture coordinates with the ‘vt’ command. When I import such an object, the script import_obj ignores the texture coordinates.

Is this a script bug or I am doing something wrong?

Thanks in advance.

The coordinates may actually be there. Do you see a UV Layer under the data context for the imported object? What might be a more accurate description of the problem, from my point of view, is that the importer does not locate the texture maps for an OBJ file even if they are placed in the same exact folder of the object.

Typically I manually load in the image map and set it to UV mapping and the coordinates take over and everything looks as good as the original.