I wrote a script someone might be interested in. It takes care of loading .M2 files, the models from World of Warcraft. It currently supports uv’s, normals, boneweights, mesh configuration (check the help text in the plugin) and loading and binding of the armature.
You can get it here: M2 import v0.7.1alpha
I have had animation support working but broke it when I started coding the GUI, so I’ll add that in the next version. Also, getting textures to map correctly as in: this image requires some work. The engine cuts the clothing and face textures together dynamically, so you’ll have to do that manually in PS§ or GIMP.