I discovered that many architectural and furniture sites provide 3D-Models of their products. I get that they are generally not made for blender but their provide formats blender supports.
I can choose between .3ds, .dwg, .dxf, .ogrp and .vcs for a certain object to download. I’m going for .3ds since thats the only format blender supports here.
When I import it, it all looks fine. But in edit mode each quad got split by an edge to a triangle. And I’m sure the models orginally didn’t have that.
Is there a solution to this problem and a easy way to fix that?
Here’s an example of an important mesh. Would give me alot of work to dissolve all this edges by hand