I’ve run into a problem trying to use Bender as a video editing solution. The source files I was given were a .MOD file format, one I haven’t used before, and one that Blender can’t import. I couldn’t find any way of converting them, so I simply renamed the file extension to .avi, which worked. I don’ know if that’s perhaps what has brought up next problem.
When import these .avis into Blender’s VSE, the audio doesn’t match up with the video, both in the timeline and when I play it. I’ve gone to great lengths to ensure that the frame rate of the video I’m working with is exactly 25 frames per second, and have set it to render animation with that in Blender. Yet when I render it out, the audio is still out. Not to mention I can’t figure out how to render good quality audio out of Blender. I’ve tried many codec combinations and such, and it always sounds horrible; that is if it actually renders, which for half the codecs it won’t. But that’s an aside problem, though I’d still appreciate some help on that.
The main problem is still that the audio is out of sync with Blender. Is there any way I can fix this, perhaps by solving my .MOD conversion method if that is perhaps the problem, or somehow squashing the video clip to fit the length of the audio, or strength the audio to fit the video?