Importing: Adobe Illustrator DXF

Has anyone ever imported into Blender, a .dxf file exported from Adobe Illustrator?

If so what settings are used for the dxf file export from Illustrator? Which version of Blender is the import successful?

I have yet to get this to work. I’m sure I’m doing somethig wrong but I cannot figure this out.

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I’ve dealt with this problem. Unfortuantely an Adobe Illustrator DXF is 2D and isn’t supported by Blender. I had blueprints in this form, and I ended up just taking a JPEG of it and tracing it in blender by applying it as a UV map to a plane. Not the best solution I would think… You might try and find a 2D to 3D DXF converter on the internet.

Thank you very much for the reply RipSting. I was thinkg, “What am I doing wrong here?”

I thought it may have been possible to use the import as a profile.

Thanks again.

Never thought that it could be possible to import from a vector app to blender. After reading your post, I had a try with CorelDraw9.
A simple square is no problem. Circles and bezier curves are imported as well but without edges, therfor they only can be seen in edit mode.
Importing the Corel dxf to Rhino1.1, export as dxf, import to blender worked including edges. Drawback, now a simple square has 1408 vertices. :frowning:
DeepExploration, a very nice 3D viewer and file converter (except it doesn’t support blender files :frowning: ) could be an option to convert the dxf.
Couldn’t try it because my trial period has expired and the export function is blocked.

Sounds cool. I hvae an older version of Corel Draw around somewhere. I might try it.

I know Ampi 4.15 imports .dxh no problem. Here’s a free version if you are interested.

I have imported an AI file into AutoCAD then exported as DXF which then went into Blender okay.

How can you did it??
I tried so many times to import in blender dxf files created in Autocad, but I never reach my goal!!!

the only dxf I’m able to import are those created with Elefont .

Later I saw that more types of dxf file format exist.
So what i was thinking is that the importation of dxf in blender depends from the dxf version in which you export from the orginal software.
Is that correct? And how can import dxf from autocad? which dxf version have I to use??

Thank you very much,
Lorenzo

If you havn’t already found a way to import illustrator into blender, I found that taking an eps from illustrator into fontographer or fontlab, then saving that image as a type1 font was one way - and this is quite good because bezier curve information is preserved.

I tried importing an .ai file into wings3d then into blender as a .wrl, but it coverts it to polygons and you loose some vital info.

However, fontographer and fontlab are a bit pricey. Does anyone know a freeware font creator that can do this?