I am very sorry if this should not be here but I realy need help.
I´d like to ask you, how to import my .blend files to UDK (Unreal Development Kit)?
And how to import my own textures to UDK?
I know I had write on the UDK forum, but there are some problems with registration etc.
Please, this is urgent.
I´d like to ask you, how to import my .blend files to UDK
You can’t import *.blend file directly into UDK (not with the standard UDK libraries anyways). Therefore, you have two options:
- Export your game data as a different format.
- Use Erwin’s ReadBlend library (link).
I thing I don´k know what does that page mean. I have to say that I don´t know scripting even programing. I don´t understand these technical things so much but I wil be very grateful if will describe me what to do.
also follow the fantastic 3dBuzz video tutorials about texturing/import (actually… watch all of them… and follow along in UDK as they progress). you will need to understand more about UDK before doing giant maps
you can export the models seperatly in an .ase format, you can find the script here:
and for the textures save them as a tga or png format and import them into unreal using the import button at the bottom of the generic browser.
then follow this tutorial for the basics of making a material in udk
Thank you all very much.
I will follow all of your advices.:yes: