Importing for edit


I want to write my data to a “.obj” file structure, then import it into Blender and edit the vertices. When I import it, the object is one big structure, and I cannot modify individual verts.

Please give me a clue of how I can get this done. Should I use a different import format to be able to modify the vertices?


Just right click on the imported object (outline should turn from pink to light pink) then press the Tab key to enter Edit mode.

Thank-you Matt, that worked.