I have an important question for my development. I am having a human character model with walk animation etc. in maya file. I want to execute this model in my iOS app, so i need to convert this model to pod format. But, this is not possible(converting to pod) in maya, i tried with a plugin but failed on that.
So, i want to first import this maya file (which has human character with rigging and animation) into Blender and then blender is already allowing me to export as POD file.
Could someone guide me, how can i import maya (which has human character with rigging and animation) file safely in blender 2.65a?
Your helps are very much appreciated, as its going to help me lots in my development.
Thank you in advance!