When I import ,obj files into Blender they generally come in as just a speck in the middle of the user space - and I don’t seem to be able to enlarge them with the scale tool…any ideas what I’m doing wrong?
I am moving from 3ds and have alot of files to convert. Sorry pr4obably a very basic question…
That “speck” is probably just the object’s origin, and the object itself is huge. Try scaling it down, not up
IIRC after import the object isn’t made active, so click it in the outliner to make it active, and then check its dimensions.
Lots of thanks - I wasn’t bargining on huge!
It worked…