Hello all, currently I’m working on a project (school related) in which my collaborators and I are trying to create a game demo with the Microsoft Kinect. NI mate has proven to be exactly what I need, since it does skeleton tracking and such.
For our project, we are trying to get an image of the environment and map it to a texture (we are trying to present the users environment on screen with 3d objects added, and the user replaced with a game model).
Is there a simple way to read in a texture in real time, or even simply use it as a background?
This realtime image could come from the kinect camera (currently using prime sense’s drivers) or possibly opencv
Any help, examples or advice would be useful!
I realize this is kind of a difficult question, so thanks in advance!