Impractical Object #1

So, as anybody else i have to go through this learning of liquid inside glass. Why not make it fun?

  • i took into account thistutorial, i don’t understand the normals thing on blender much but, since the model is in rhino they must be ok. The wine goes throuhg the middle of the glass.

  • Also inside this post i copied the wine shading described

  • my goal is to get this style for composition, with some slash and simulations but first materials of course

Main problems now:


with the IQR on the glass node raising it should lower the amount of mirror(small mock up i did for an example)

I think that Kleine’s bottle is far more ipractical :slight_smile:

haha it sure is