Improving Fur with Curvature Maps

Hope someone finds this useful.
[Edit: pictures came out in the wrong order, so I’ve just combined them all into one tall image]

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this is a cool effect - I didn’t even know was an option. question, though - the UVMap you’ve selected on the Mapping panel - was this UVMap made prior to this whole process, or is it uniquely created during the CurvatureBake creation process? can the same UVMap be used for mapping fur color like leopard spots? thanks!

This is very, very usefull!!! thanks Danielfox :smiley:

Yes. Sorry I perhaps should have mentioned that. You’ll want to UV unwrap your model prior to baking, and that map can indeed be used to control fur color.

This is fun !
We just need a slider to change the size of the clamp now ^^


This should be always number one post!