Improving My Modeling: BMX

That is going to be hard if you want to adapt what you have already modelled. You could start the wheel again, model a portion of the wheel with that tyre tread, then duplicate along a circle curve with an array. If you want to do it more easily then why don’t divide the mesh a few more times and apply the image as a displacement?

yer the tire in the pictures ive already posted are just place holders and i have been using the technique you mentioned…using the displacement modifier might work…hmmm i shall investigate.

[edit] ive done a test displace and it works…but its pixelated and doesn’t match when you add an array…also its very dense [edit]

small update…ive modeled the seat…but im not totally happy with it so may do it again


Add a subsurf before the displacement. It needs lots of verts to work. And move the array to the top of the stack.

thanks for the tip :slight_smile:

Love the detail on those wheels :open_mouth: :smiley:

there is a lot of detail lol…i wanted to make something for once which is detailed and can really improve my modelling abilities