Imprving a racing car's animation using compositing techniques

Hi there,
in this video tutorial we’re starting off with an animated 3d scene of a racing car running and we’re trying to improve this original animation through using a variety of compositing techniques (such as adding some glare to the headlights,adding some motion blur) making some simple color correction and tonemapping etc)
This video tutorial hopes to prove useful for those who wish to have a first look at Blender 3D’s compositing features and it is meant to be of introductory level

This is the link to this tutorial :

hope you’ll enjoy this,Merry Christmas and a Happy New Year to everyone!

Textures courtesy of :
Racing car’s engine sound courtesy of : RHumpries , L