I’m making a game involving a scuba guy. The scuba guy has tubes and stuff all over him. I need to know how to make the tubes hang dynamically with cool physcis and stuff.
we might have a cable and rope system. if not you can just make a chain of cylenders and link them together with hinge constraints.
try the new softbody setting. A new option same place where you set object to dynamic, ridgid body, etc. Haven’t played around with it much myself, it’s cool but I haven’t had any need for it yet.
there’s a tut on you tube on making a real time rope .