Hi everyone,
I’m hoping that someone can help me by refining the eyes on the blend found here http://1drv.ms/1IhZwvr klymberV9.blend.
This model will be used with a Kinect and actor in my churches VBS program this month. I want to add some refinements like eye motion, but when rotating and moving around with the Kinect, the eye sockets either go transparent and you see the background or the eyes bulge out of the skull – neither are desired since a bunch of 4 to 9 year olds will hopefully be dancing with this character.
The artist that helped me get this far has been unresponsive, and I’m a programmer that knows very little about how to create anything in blender.
thanks