# In Ya Dreams! | Zenless Zone Zero Fan-Animation

**URL:** <https://blenderartists.org/t/in-ya-dreams-zenless-zone-zero-fan-animation/1603539>\
**Category:** Animations\
**Tags:** modeling, animation, texturing\
**Created:** [July 26, 2025, 8:14am UTC](https://blenderartists.org/t/in-ya-dreams-zenless-zone-zero-fan-animation/1603539 "2025-07-26T08:14:40Z")\
**Posts on this page:** 3\
**Page:** 1

<div class="post-metadata">

**Author:** ![Coin](https://blenderartists.org/user_avatar/blenderartists.org/coin/32/1075630_2.png) [@Coin](https://blenderartists.org/u/Coin)\
**Post date:** [July 26, 2025, 8:14am UTC](https://blenderartists.org/t/in-ya-dreams-zenless-zone-zero-fan-animation/1603539/1 "2025-07-26T08:14:40Z")

</div>

[![](https://blenderartists.org/uploads/default/original/4X/7/8/9/789e706aa511ca7811fa3ad07fd85dbc70067416.jpeg "In Ya Dreams! | Zenless Zone Zero Fan-Animation #zzzero #Dripfest2025 #zzzS2Video") ](https://www.youtube.com/watch?v=PMbcrLW17E8)

Evil gacha game Zenless Zone Zero does a fanart contest once a year called Drip Fest and I decided to make an animation for it. I’m pretty low on time at the moment so I had to cut a lot of corners to make it in time for the deadline but overall I’m pretty happy with how it turned out.

 ![image](https://blenderartists.org/uploads/default/original/4X/e/1/d/e1d306276cd7b1edfd2e69929affdc2f326f8a7f.jpeg)

Here’s more of a full shot of the room, there’s nothing crazy just a lot of texture painting and a little bit of grease pencil. Shader is just the principled bsdf with the textures also plugged in to the emission at 0.100 strength.

 ![image](https://blenderartists.org/uploads/default/original/4X/f/f/e/ffed103107c8813b7a48ce37219836c97b9a1b05.jpeg)

Same with the other environment, also all the character models are from the game and provided for the competition, I only made the environments and animation.

 ![image](https://blenderartists.org/uploads/default/original/4X/6/3/5/63549373505c8a5c36b4f5f46d6781ba99a72087.jpeg)

The part where he jumps down at the beginning is pulled off with a big animated texture. He doesn’t actually go down but there’s a lot of camera, background and character movement involved to make it look not stiff. It’s my first time trying out this type of thing and it’s way harder than I thought it would be.

 ![image](https://blenderartists.org/uploads/default/original/4X/3/1/2/312e3d0f78e23e14c09f512746665b90ed826998.jpeg)

The gun fire is physical and part of the rig, I wanted it to be more fancy but I had to just do something fast for time reasons. Extra arms when he spins are also just planes with a texture that I manually animated.

 ![image](https://blenderartists.org/uploads/default/original/4X/e/d/6/ed6108901a4ce61fcdda09353baa87d756398230.jpeg)

The effect for the transition at the beginning is done not in video editing but rather in camera. I don’t know how to use masks and I don’t want to spend the time to learn so this is what I came up with. 2 planes with different clips and a funny shader to make the shot appear. There’s a vector math at 0.5 before the mapping node and a vector math at -0.5 after (both set to subtract) for anyone wondering how to center something with tex coordinates + mapping.

And that’s basically it, thanks for checking it out 🙂

---

<div class="post-metadata">

**Author:** ![KamauKianjahe](https://blenderartists.org/user_avatar/blenderartists.org/kamaukianjahe/32/892005_2.png) [@KamauKianjahe](https://blenderartists.org/u/KamauKianjahe)\
**Post date:** [July 27, 2025, 11:30am UTC](https://blenderartists.org/t/in-ya-dreams-zenless-zone-zero-fan-animation/1603539/2 "2025-07-27T11:30:31Z")

</div>

Tons of neat tricks here- i like how practical the transition was done. The animation is still sick on top of all that!

---

<div class="post-metadata">

**Author:** ![bartv](https://blenderartists.org/user_avatar/blenderartists.org/bartv/32/1477233_2.png) [@bartv](https://blenderartists.org/u/bartv)\
**Post date:** [August 2, 2025, 5:09am UTC](https://blenderartists.org/t/in-ya-dreams-zenless-zone-zero-fan-animation/1603539/3 "2025-08-02T05:09:43Z")

</div>

I featured you on BlenderNation, have a great weekend!

> **[Best of Blender Artists: 2025-31](https://www.blendernation.com/2025/08/01/best-of-blender-artists-2025-31/)**
>
> Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
