Inconsistent normals fix???

I’m pretty new to blender and i have a question about normals. Is it posible to recalculate normals so they have all the same unit length? See attachment. Here the normal in the red circle is much smaller as the normal coming from the right. I need this because as it seems that the size of the normal has a influence on the solidify modifier.

thanx in advance

Ctrl+A / scale to reset your objects scale

Ahaa… thanx

Ctrl+N to recalculate normals so they are all facing the same way.

Yes, i see. Thanx. And how do i mark this post as solved?

Go into advanced posting and there should be a little dropdown menu labelled Prefix. Chose Solved.