Increase point light strength? ("Energy" is at max)

I’m using 2.8, Eevee renderer (but I switched over to Cycles and still couldn’t see how to fix this)

As you can see in the screenshot, my point light is really weak, I have to have it really close to the subject before it even shows up. I fiddled with each of the settings, even tried scaling it, and I can’t get it to emit more light at a distance. Although I certainly can make it weaker by dropping the “Energy”, but it’s maxed out at 10 in the below screenshot.
Selection_120

What setting am I missing? Something obvious I guess, because I can’t find anything about it in my searches… and yes I’m new to Blender, clearly :slight_smile: My background is 3DS.

I’ve seen a “distance” setting in the online manual which seems to be what I need, but in Blender 2.8 the only options I have for the light are Colour, Energy, Specular, and Radius - the latter sounds like it would be what I need, but scaling it up appears to make it clip through the object and actually provide LESS light!

For some odd reason, the slider only allows you to bump it to 10, but you can boost it well beyond that by clicking inside the slider, and entering a larger number manually.

Ah that did it, thanks!

…you’re not Renzatic from the Dark Mod are you?

Yup, from way back when. Thought your name vaguely rang a bell.

1 Like