Hello folks. First time posting my stuff here. I’m a bit of a generalist when it comes to CGI, but my main focus is usually in more organic forms/sculpture. I usually sculpt in Zbrush and render in Blender, but for years I have been levelling up bit by bit seeing what Blender can do. Man, I love this program. Hands down the best software I ever used!
Recently I saw some pieces online which really inspired me to have a go at Hard Surface modelling - and so I did.
I am designing and modelling a series of concept ‘Incredible Machines’, and thought I would share them here. I’m open to C&C as this Hard Surface stuff is quite new ground to me.