Hi everyone!
im new to indigo and i want to know if there is another way to “texture” a mesh without getting into the “UV/image editor” i know how to use it, but i want it to be more automatic,just like setting an image on the texture buttons as “texture type: image”, i dont know if you understand me, i just only want to render texture as i do on blender internal, without messing up with UV maps…
can it be done?