Hi, this is my entry for the BG comp.
1000 samples, 10 hour render… PasscombineDeNoiser at the end
I’m a cycles noob so my aim was really to learn the basics and the more complex node stuff. I learned a lot of things… some of which were frustrating. For example I didn’t know that glass bsdf cant have alpha- learned that at the tail end of a 10 hour render.
ps: somebody needs to explain to me what happens when I hit f12… so the image is saved in the buffer? no actual files are saved? how do I automatically save render passes- do I have to do it manually? I’m only asking cause I hit f12, 10 hours later it’s done. I bring it to the compositor. Accidentally clicked something in the image viewer… and everything was gone… so that’s a life lesson for you.