- My question: how to keep only part of a mesh stiff, while the rest collapses? -
I’ve been trying to do the following tutorial: https://youtu.be/nZwP67PHe1U
Now I have to use the VertexWeightMix modifier. This is supposed to prevent the ‘cable connecting thing’ from collapsing (everything else does collapse). I’ve done exactly what the guy in the video says I should do, but it keeps collapsing! Could someone please help me?
Here is my file: Intro balloon 1.blend
Thank you in advance!