Check out behind the scenes on my Instagram
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Much better! Great work sir, was the snow and ice shader hard to make?
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Thank you for your comment. Snow/Ice in my opinion is the most tricky material to create in 3D. For this scene I had a mixture of methods for creating it: I 3D scanned piles of snow, and the cliff in the background is a Scan by Quixel. Other elements are either nodes based shaders or made using Substance Painter ![]()
I featured you on BlenderNation, have a great weekend!
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Thank you very much!




